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Earth & Beyond
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Earth and Beyond (EA Games)(Disc 1).ISO
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ENBData.cab
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_BA74E4C6C90F4343B7739A2D713936E2
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2002-06-28
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885b
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32 lines
; Orbital.ini
[ORBITALS]
NUM_ORBITALS=1;
LIGHTCOLOR=LightColor.Space;
SKYCOLOR=SkyColor.Space;
SKYEMISSIVE=SkyEmissive.Red Ambient;
;[SAMPLEORBITAL]
;OBJECT= Render Object Name
;LIGHTINTENSITY= Spline Name
;SKYINTENSITY= Spline Name
;STARTANGLE= Multiple of PI 0 = down, 1 = up 0.5 = east
;RX= Multiple of PI rotation about the X axis. Must be 0.0 for land lights
;RZ= Multiple of PI rotation about the Z axis. Must be 0.0 for land lights
;DISTANCE= In normal units away from CAMERA
;ORBITSPERHOUR= Number of orbits per hour
;LIGHTRADIUS= Angular radius of the light. If left blank program will calculate based on distance and radius
[ORBITAL000]
OBJECT=28
FORCE_VISIBLE=TRUE;
STARTANGLE=-0.5;
RX=.01;
RZ=-0.4;
DISTANCE=75000;
ORBITSPERHOUR=0;
EMITS_LIGHT=TRUE;
LIGHTINTENSITY=LightIntensity.Yellow Sun;
SKYINTENSITY=SkyIntensity.Sun;
HUE=0;
SCALE=.08